This is my idea of fun: Making Video Games

I'm a French independent developer passionate about strategy, automation, and system-driven gameplay.
Before going solo, I worked in the game industry at studios such as Ubisoft and Amplitude Studios.
Under the name GFX47, I create games that reward planning, experimentation, and player creativity, each built around open-ended mechanics and emergent depth.

Respect the Horde

You're outnumbered. Outsmart them. Lure hordes of zombies into deadly traps, grow stronger with every kill, and know when to walk away before overconfidence and greed turn your strategy into uncontrollable chaos.

Endless Escalation

Endless Escalation is a strategy-driven incremental game where you must carefully choose your army composition, buildings and upgrades to overcome ever-evolving enemy forces.

Echoes of the Architects

Echoes of the Architects is a fast-paced real-time strategy game where creativity drives victory. Design modular, programmable units to build your perfect army. Adapt and outsmart your opponents in dynamic skirmishes that reward tactical precision, ingenuity, and strategic mastery.

No Plan B

Carefully plan your team's tactics in close quarters battles. Use the timeline to synchronize each door breach, grenade throw and room entry with precision. Watch your team execute your plan autonomously in epic cinematic replays. Take on challenging roguelike campaigns or standalone missions.

Gladiabots

Assemble your robot squad, construct their AI and send them in the battle arena to see your strategy play out. Iterate, improve and repeat until you outsmart all your opponents and friends online.

More Games

Check out my other game projects on itch.io.